By Kemper Koslofski, Hailey Newill, and Oakley Tate "It Takes Two" was developed by Hazelight Studios in 2021, and was directed by Josef Fares. Its innovative multiplayer gameplay and heartwarming story is what makes this a stand-out cooperative game. The studio gained recognition for their previous cooperative game, "A Way Out." Fares is known for his background in filmmaking, which he brings the focus on storytelling and emotional resonance to the gaming industry. "It Takes Two" takes this high level of storytelling to a higher level with the mechanic of cooperative gameplay. "It Takes Two" follows the story of Cody and May, a couple nearing a divorce, who find themselves magically transformed into dolls from a spell enacted from their daughters' tears. These unwitting parents must embark on a fantastical journey through the unpredictable challenges waiting around every corner. Their only goal is to find a way back to reality, but are reluctantly challenged to repair their broken relationship along the way. This game takes the two through many different areas of their world, including outside of the world- outer space! Not only is this world that they dive into much bigger now that they are small, but there seems to be a magic aspect to their world as well. They can run around outer space without a suit on, and there are many parts of the outer space level specifically where the two characters are running around jumping on platforms that are not held up by anything at all! Several jumps between platforms can take the breath away of the player, as the fall would result in plummeting back to Earth from outer space! The first theme “It Takes Two” explores, is the ups and downs of relationships. The couple have their fair share of problems, but they are forced to communicate and work together to finish the game. Most of the puzzles in the game require cooperation to complete which acts as a metaphor for the collaboration needed for a healthy relationship. In addition to the collaboration, the cooperation also helps the parents understand each other’s perspectives. This newfound understanding boosts their ability to effectively communicate with each other. The second prominent theme in this game is forgiveness and redemption. Both of the characters have flaws that can be seen throughout the game, but as they venture through the game they are forced to forgive each other and let go of past grievances, by acknowledging their own problems and accepting each other’s apologies. This growth seen between the characters is essential for the growth and mending of their relationship. One of the main quirks of "It Takes Two" is a new take on co-op gameplay mechanics and how they can relate to the themes. In the game, each player controls one of the main characters, Cody or May, and has to work together to overcome various obstacles to solve puzzles. The game introduces new mechanics and challenges in each segment of the game, requiring players to communicate and coordinate their actions to progress through the level. This collaborative gameplay mirrors the central message of the story – it takes two people working together to overcome obstacles and fix a broken relationship.
"It Takes Two" is a memorable multiplayer gaming experience with childlike visuals, relatable characters, stunning game design, and an imaginative world which is what draws players in. The engaging gameplay mechanics and heartwarming story keep players invested until the very end. No matter who you are playing with, "It Takes Two" builds a sense of companionship through cooperation that is rarely seen in video games, making it a must-play game for anyone who is looking for an innovative and emotionally rich multiplayer gaming experience. Overall, "It Takes Two" stands as a great example of the potential of co-op gameplay to deliver meaningful experiences with compelling stories in a fun way. With its heartfelt narrative, innovative co-op mechanics, and charming design, “It Takes Two” is a game whose message will stay with players, reminding them of the power of love, forgiveness, and teamwork in overcoming life's challenges.
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AuthorWe are the students of "Digital Literatures" at Millikin University. These are some of the digital narratives that entice, inspire, and challenge us. Categories
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